Brawl - Captain Falcon - Action - 0x116 Final
Entry Script
- FinalSmashEnter
- UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
- if (OnGround)
- ChangeSubactionRestartFrame(FinalStart)
- SetAirGround(6)
- else
- ChangeSubactionRestartFrame(FinalAirStart)
- SetAirGround(12)
- CreateInterrupt { interrupt_id: Some(0), action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: Some(1), action: Fall, requirement: (AnimationEnd) }
- CreateInterrupt { interrupt_id: None, action: 0x11d, requirement: (BoolIsTrue RandomAccessBool(EnableActionTransition)) }
- GenerateArticle { article_id: 0, subaction_only: true }
- UnknownEvent { namespace: 0x10, code: 0x8, unk1: 0x0, arguments: [Value(0), Value(0)] }
- loop Infinite times:
- if (OnGround)
- Subroutine(0x1b030)
- EnableInterrupt(0)
- DisableInterrupt(1)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
- else
- Subroutine(0x1b0d0)
- EnableInterrupt(1)
- DisableInterrupt(0)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
- LoopRest
Exit Script
- UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 20001 })] }
- Case(285)
- UnknownEvent { namespace: 0x0, code: 0x18, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x0, code: 0x12, unk1: 0x0, arguments: [] }
- FinalSmashExit
- EndSwitch